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Thursday, 27 August 2026 · London

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Why Football Became the World’s Biggest Unscripted Business

Football’s power comes from a rare combination: tribal belonging, genuine uncertainty and a commercial system that can sell the same drama as television, sponsorship, merchandise, tickets, talent and global celebrity.

Why Football Became the World’s Biggest Unscripted Business
Jamain / Wikimedia Commons / CC BY-SA 4.0

A football match lasts roughly two hours, but the business built around it never really stops. Before kick-off there are transfer stories, training clips, sponsorship campaigns and prediction shows. After the whistle come highlights, arguments, player interviews, fantasy points, shirt sales and the next round of speculation. The match is the scarce event at the centre of a much larger attention machine.

That helps explain why comparing elite football with show business is useful — provided the comparison is made carefully. A film studio creates a scripted product and sells tickets, subscriptions and intellectual property. A major football club cannot script the result. Its most valuable content is precisely the thing it cannot control. Everything else — media rights, star-making, merchandise, hospitality, brand partnerships and social content — is built around that uncertainty.

The scale is difficult to match. FIFA said close to 1.5 billion people watched the 2022 World Cup final between Argentina and France, while around 5 billion engaged with the tournament across media. Football is not merely a popular sport; at its peak it is one of the few cultural products able to synchronise a very large part of the world around the same live event.

The first product is belonging

People do not follow football only because 22 highly skilled athletes move a ball. They follow clubs that become shorthand for family, city, nation, memory and social group.

Psychology has been measuring this for decades. In 1976, Robert Cialdini and colleagues found that university students were more likely to wear school-identifying clothing after their football team won and more likely to describe a victory with the pronoun “we”. They called the behaviour basking in reflected glory. The striking point is that the supporter had not scored, tackled or coached, yet the team’s success still became available for the supporter’s own social identity.

Newer research shows the same mechanism in a more complicated form. A 2025 study of 571 supporters of two Serie A clubs found that identification with fellow fans was positively associated with subjective well-being. But it also found that intense emotional attachment could complicate that relationship for highly identified supporters. Football can supply friendship, routine and belonging; the same attachment can also make defeat, conflict or disappointment feel unusually personal.

A 2026 study spanning Germany, Spain, Poland and Norway found another layer. Fans could identify not only with a club or national community but with a broader European community of supporters. Nearly half of the analysed fan sample rated that European attachment at six or more on a ten-point scale. Football therefore works on several identity levels at once: local on Saturday afternoon, national during a tournament and transnational when the same competitions, players and rituals circulate across borders.

That is commercially powerful because identity is harder to replace than ordinary entertainment. A viewer may abandon one streaming drama for another after a disappointing season. A supporter whose club is tied to childhood, family and social life is much less likely to switch allegiance because the team finishes ninth.

The second product is uncertainty

Entertainment executives usually try to manufacture suspense. Football receives it for free from competition.

Researchers who analysed close to 50,000 minute-by-minute television audience observations from Premier League matches found that viewing demand was partly driven by suspense and surprise. They also identified “shock”: the gap between what the pre-match probabilities suggested and what the game was actually producing.

That finding goes to the heart of football’s media value. A broadcaster is not buying a library of known endings. It is buying recurring live uncertainty. The league can schedule the fixture, improve production, create graphics and sell advertising, but it cannot guarantee whether a favourite will win, whether a goalkeeper will make an error or whether a late goal will overturn the entire story.

The result is a form of serial drama with no writers’ room. Clubs supply continuing characters, rivalries and history; the competition supplies an ending that nobody knows. That makes live football unusually resistant to the on-demand habits that weakened many other forms of scheduled television.

Britain provides a clear price signal. The Premier League’s current domestic agreements cover the four seasons from 2025/26 to 2028/29. Sky Sports has at least 215 live matches a season and TNT Sports 52. BBC Sport reported the package at £6.7 billion. Broadcasters are paying for the right to place unpredictable live events inside their subscription businesses, where football can attract customers repeatedly rather than once.

The money does not stop at television

The modern club has learned the same lesson as a successful entertainment franchise: never rely on a single way of monetising attention.

Deloitte’s 2026 Football Money League put combined revenue for the 20 highest-earning clubs at €12.4 billion in 2024/25. Commercial revenue was the largest stream at €5.3 billion, ahead of €4.7 billion from broadcasting and €2.4 billion from matchdays.

That mix is revealing. Television remains fundamental, but the richest clubs increasingly behave like global consumer brands. Sponsorship turns shirts, training grounds and digital content into advertising inventory. Retail turns loyalty into clothing and collectibles. Hospitality turns the stadium into a premium business venue. Direct-to-consumer media keeps supporters inside club-controlled channels. Deloitte also points to restaurants, hotels, breweries and non-matchday events around stadiums as clubs try to make valuable real estate earn money seven days a week.

In other words, the stadium is becoming part theatre, part shopping environment, part conference venue and part brand headquarters. The football match is still the reason the institution matters, but commercial departments try to extend the value of that importance into every other day of the year.

Players are both labour and stars

The show-business comparison becomes clearest around players. They are employees whose performance determines results, but elite players are also globally recognisable personalities who can move audiences, sponsors and merchandise.

The transfer system puts a price on access to that scarce talent. FIFA recorded 86,158 international transfers across professional and amateur football in 2025. Men’s professional clubs spent a record $13.08 billion on international transfer fees. Separately, FIFA said men’s clubs paid $1.37 billion in service fees to club agents in international transfers during 2025; English clubs alone accounted for more than $375 million.

Those numbers describe a labour market unlike ordinary employment. A club may pay another club for the contractual registration of a player, negotiate wages with the player, pay intermediary fees and then try to recover value through sporting performance and commercial growth. A star can be a tactical asset, a marketing face, a social-media engine and an appreciating or depreciating balance-sheet asset at the same time.

But the analogy with entertainment has limits. An actor can be cast to fit a film. A footballer joins an unstable competitive system: injuries happen, coaches change, tactics fail and opponents adapt. A famous signing can increase attention without delivering victories. That is why football’s business contains both brand logic and unusually high performance risk.

A giant industry can still lose money

Record revenue should not be confused with effortless profitability. UEFA said European top-division club revenues were expected to pass €30 billion in 2025 after a record €28.6 billion in 2024, but it also warned that rising costs mean revenue records do not automatically translate into profit.

That tension is structural. Competition encourages clubs to spend more on players, wages, recruitment and facilities because sporting success itself creates future revenue. One club’s investment pressure becomes another club’s competitive threat. The result resembles an arms race: greater industry income can produce greater spending rather than larger margins.

This is another reason football behaves differently from a conventional media company. The product is competition, so the participants cannot simply optimise for profit independently. They must remain credible rivals. A league with wealthy clubs but predictable outcomes would weaken the uncertainty that broadcasters and supporters value.

The most durable football businesses therefore operate a loop. Sporting competition creates uncertainty. Uncertainty creates attention. Attention strengthens identity. Identity makes audiences return. Returning audiences support media rights, sponsorship, tickets and merchandise. That revenue buys players, facilities and global reach, which feeds the next cycle.

Football became a global obsession before modern commercial departments perfected that loop. The industry did not invent family loyalties, local rivalries or the joy of an unexpected goal. What it learned to do was package those human attachments with the precision of entertainment business — while preserving the one thing Hollywood can never fully reproduce: nobody knows the ending.

Callum Montgomery

Author

Business Analyst

Callum Montgomery covers public affairs, politics, business, culture and daily news for Hublcore. The role focuses on verification, context, and clear explanations for readers.